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High Fives: Basic (not an aspect) Events

by BananaCrapshoot


Hello Champions and welcome back to another iteration of High Fives, today we are gonna like at what are, in my opinion, the 5 best basic (not an aspect) events. Hope you guys enjoy and let’s dive in.



First Aid


Starting off strong is first aid. This deck I see used mostly in 3-4 player games and some ally heavy decks where the deck gameplan centers around one or two beefy allies. Paying 1 to heal 2 is ok but it comes in clutch and is most efficient when used on allies.



Godlike Stamina


This one is a little more limited in the amount of people that can play this card. You have to have the Asgard trait but this has replaced moment of triumph in Thor aggro for me because it’s so good. It’s 0 cost, heals 2 AND removes a status card. My personal Thor aggro deck centers around EMH and big basic attacks. The way to get derailed in that deck is to get stunned. Along comes godlike stamina to heal and get rid of the status card. Super clutch and really fun basic card. Another huge boost for the card is that it’s just an action so you can be on either side to use it.



Meditation


Whoo boy. This card here, I don’t know how to say how cool it is. There are some restrictions, you have to exhaust, you have to be in alter ego. However, the ability to drop a 3 cost card for exhausting your hero, especially if it’s an ally, is better than probably anything else you were gonna do that turn. I don’t think this goes into every deck, but any hero that flips a lot or wants to play a lot of expensive cards, this card is a great ramp card to speed up your gameplan.



Spiritual Meditation



This one is also restricted to who can play it. You have to be a mystic, I like that it’s just an action. Being able to draw 2 and discard 1 makes it a net 0 gain because you use the card then draw 2 more than discard another 1 so if you start with 6 you end with 6. So why is this card so good? Filtering, the ability to rapidly go through and filter your deck to fix your hand and find the cards you want is so huge. Any cards that let me draw more cards, filter my deck, or fix my hand always get extra points for me because it’s such a powerful effect.



Earth’s Mightiest Heroes


Here we go folks, probably no surprise that this is my top basic card. It enables so many fun powerful combos. Mainly in aggression and leadership you can build very strong OTK/fast rush decks that is a play style I very much enjoy doing huge chunks of damage. Getting Quicksilver up to a 12 basic attack and resetting him a bunch is some of the best fun in marvel champions for me. You can also use it in a Voltron or big ally build to get more readies out of your big dude by exhausting little ones. This can be good too if you are saving little chumps to block.



Well that’s it for this one. Thanks for stopping by. Thanks to hall of heroes which is where I got the card images. And as always, stay scheming champions

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